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Worst Censorware Blocks Cannot Be Fixed 420

Slashdot regular Bennett Haselton writes "The ACLU has targeted a group of Tennessee school districts for blocking websites categorized by a blocking company as 'LGBT.' I hope the ACLU wins, but it may create the mistaken impression that egregious overblocking of websites is easy to fix. On the contrary, the vast majority of errors are hard-coded into the products and cannot be fixed by unblocking a single category." Hit that tantalizingly entitled 'Read More' link to read his essay.

Is That "Sexting" Pic Illegal? A Scientific Test 711

Frequent Slashdot contributor Bennett Haselton writes " Amid the latest 'sexting' controversy, here is a proposal for a scientifically objective method to determine whether a picture constitutes child pornography. This is a harder problem than it seems, but not for the reasons you'd think. And it raises questions about how the same scientific principles could be applied to other matters of law." Hit the link below to read the sextiest story on Slashdot today.
Games

Review: Resident Evil 5 121

The Resident Evil series has been a pillar of the survivor-horror genre for over a decade, with over 40 million copies sold and several books and movies to show for it. Resident Evil 4 was one of the most highly acclaimed games of 2005, and the lengthy development period given to its successor shows how important it was to Capcom to maintain that level of quality. More than that, the gameplay changes made to Resident Evil 5 make it clear that they're not simply trying to replicate success, but to really establish what they want the series to be. For better or for worse, the series is being pushed toward a bit more action, and the co-op element is almost a necessity. Read on for the rest of my thoughts.

Service Via Facebook Shouldn't Always "Count" 80

Frequent Slashdot contributor Bennett Haselton writes "A New Zealand court has allowed a plaintiff to serve papers on a defendant via Facebook, following a similar ruling from an Australian court last year. But as these rulings do not necessarily mean, as Facebook announced in a press release, that the courts have endorsed Facebook 'as a reliable, secure and private medium for communication.' The trend could lead to abuses if courts start taking 'Facebook service' too seriously." For more of the many words written by Bennett, hop on that curiously named link right below.
Real Time Strategy (Games)

Review: Halo Wars 177

The success of the Halo franchise is unquestionable. Bungie's trilogy of first-person shooters established a standard against which most similar games have been judged for the past eight years. Thus, when Ensemble Studios picked up the task of bringing the Halo universe to real-time strategy, they faced two separate mountains to climb: maintaining the high quality demanded by fans of the series and developing for a genre that traditionally translates poorly to console play. Fortunately, they had a head start on the latter, bringing in a wealth of experience from the Age of Empires series. Creating an intuitive and dependable control scheme was a top priority, and their success in doing so makes Halo Wars a worthy addition to the series. Read on for the rest of my thoughts.
Censorship

Why Doesn't the IWF Notify Those Whom They Block? 203

Frequent Slashdot contributor Bennett Haselton writes "What if the IWF notified site owners when it added their content to the UK's national 'child pornography' blacklist? Besides the blocking of the Virgin Killer cover art on Wikipedia, we don't know how many mistakes there might be on the IWF's list. But we would have a better idea, if content owners were notified of the IWF's determination and had the opportunity to challenge it publicly." Read on for Bennett's analysis.
First Person Shooters (Games)

Review: F.E.A.R. 2: Project Origin 217

First-person shooters comprise one of the most well-developed video game genres in existence. The number of high-quality games and franchises practically demands that any new entry must have an interesting concept and a rock-solid engine. Otherwise, it will quickly get buried under an avalanche of award-winning titles. When the original F.E.A.R. came out in 2005, a well-crafted horror theme, the AI, and a few gameplay innovations allowed it to succeed despite direct competition from established franchises, such as Quake 4 and Call of Duty 2, among others. F.E.A.R. 2: Project Origin draws on the strengths of its predecessor and adds a few improvements. The question that now remains is whether or not the additions make up for the fact that the game's concept is no longer new and unique. Read on for the rest of my thoughts.
Privacy

Ontario Court Wrong About IP Addresses, Too 258

Frequent Slashdot contributor Bennett Haselton comments on a breaking news story out of the Canadian courts: "An Ontario Superior Court Justice has ruled that Canadian police can obtain the identities of Internet users without a warrant, writing that there is 'no reasonable expectation of privacy' for a user's online identity, and drawing the analogy that 'One's name and address or the name and address of your spouse are not biographical information one expects would be kept private from the state.' But why in the world is it valid to compare an IP address with a street address in the phone book?" Read on for Bennett's analysis.
Lord of the Rings

Review: Lord of the Rings: Conquest 68

Pandemic Studios, having enjoyed some success with their release of Star Wars: Battlefront II, sought to bring their style of action game to the Lord of the Rings universe as well. Since both Star Wars and LotR are widely regarded as classics in their respective genres, and both have a rich, deep fan base, the task would appear to be similar in scope. Many were expecting Lord of the Rings: Conquest to be, if nothing else, a playground for Tolkien fans to revel in the environments so vividly brought to life by the movies. Unfortunately, between the short, simplistic campaign and the shallow, uninspired combat, LotR: Conquest merely relies on its name for success, failing to bring the innovation or cleverness that the franchise deserves. Read on for the rest of my thoughts.
Social Networks

MySpace Verdict a Danger To Depressed Kids 502

Slashdot regular Bennett Haselton summarizes his essay this way: "Debate over the Lori Drew verdict has focused overwhelmingly on whether the ruling was technically correct, but there is another serious issue: the perverse incentives that this ruling creates for victims of online harassment." Read on for his essay.
Role Playing (Games)

Review: Wrath of the Lich King 545

Since shortly after its release in late 2004, World of Warcraft has held the position of the most popular MMO, quickly outstripping predecessors such as Everquest and Ultima Online, and continuing to hold the lead despite competition from contemporaries and newer offerings, like Warhammer Online. When World of Warcraft's first expansion, The Burning Crusade, was released, it built on an already rich world by using feedback from players and two extra years of design experience to work on condensing the game to focus more on the best parts. Now, with the release of Wrath of the Lich King, Blizzard seems to have gotten themselves ahead of the curve; in addition to the many changes intended to remove the "grind" aspect that is so prevalent in this genre, they've gone on to effectively put themselves in the player's shoes and ask, "What would make this more fun? Wouldn't it be cool if..?" Read on for the rest of my thoughts.

Censorship By Glut 391

Frequent Slashdot contributor Bennett Haselton writes "A 2006 paper by Matthew Salganik, Peter Dodds and Duncan Watts, about the patterns that users follow in choosing and recommending songs to each other on a music download site, may be the key to understanding the most effective form of "censorship" that still exists in mostly-free countries like the US It also explains why your great ideas haven't made you famous, while lower-wattage bulbs always seem to find a platform to spout off their ideas (and you can keep your smart remarks to yourself)." Read on for the rest of Bennett's take on why the effects of peer ratings on a music download site go a long way towards explaining how good ideas can effectively be "censored" even in a country with no formal political censorship.
Games

Review: Gears of War 2 193

The original Gears of War was one of the most popular games of 2006, helping to solidify the Xbox 360's place in the console market. Since then, it's sold about 5 million copies. When word leaked out that a sequel was in the works, many wondered if Epic Games could reach the bar set by the first game. As it turns out, they could. Gears of War 2 will feel very familiar to those who have played its predecessor. Games often have a way of reinventing themselves as sequels come and go, but Epic stuck to the basics of what had already worked so well, and simply set about improving, polishing, and fleshing out the Gears world as much as they could. Read on for the rest of the review.

Blizzard Answers Your Questions, From Blizzcon 402

Last week we asked you to submit questions for several Blizzard employees on a wide range of issues. Since we undertook the pilgrimage to Blizzcon in person this year, we decided to use the question ideas as a guide rather than an absolute, so that it could be a little more conversational in tone. Below we have included the responses from Chris Sigaty, lead producer on StarCraft II; Jeffrey Kaplan (aka Tigole), game director for World of Warcraft; Leonard Boyarsky, lead world designer on Diablo III; and Paul Sams, Blizzard's COO. One interesting point: Paul Sams indicated in his interview that, with enough interest, Blizzard would be willing to entertain the idea of open sourcing some of their older games. He suggested that if you are interested in this to contact them directly (please be at least semi-coherent and polite). Update 19:00 by SM: Bob Colayco from Blizzard just contacted us to mention that if users wish to leave feedback about open sourcing games, support for Linux, or anything else you would like to express to them, you should do so in the comments section of this story. They plan on perusing the comments below for user feedback and interest, so don't be shy.
Games

Blizzcon 2008 Wrap-Up 173

This year's Blizzcon saw 15,000 gamers descend from 27 different countries to take part in two days of discussions, tournaments, and sneak peaks at upcoming releases. Several big announcements were scattered among a raft of new details about Diablo 3, Starcraft 2 and Wrath of the Lich King. The new information went a long way toward drumming up interest for what already appear to be worthy successors to old favorites. Read on for more.

Real Time Strategy (Games)

Starcraft 2 To Be a Trilogy 253

The Starcraft 2 gameplay panel was an eventful one at Blizzcon today. The developers faced an obstacle when designing the game; the plans they had were just too massive to implement in a single game on anything approaching a reasonable timeline. Their solution was to divide the game up into three separate, stand-alone titles: Terran: Wings of Libery, Zerg: Heart of the Swarm, and Protoss: Legacy of the Void. Read on for further details.

Blizzcon Begins, Diablo 3 Wizard Class Unveiled 142

Blizzcon is officially underway today, starting with a presentation showcasing the Worldwide Invitational tournament held earlier this year. A company spokesman went on to talk about the tournaments being held for World of Warcraft 3v3 Arena, Warcraft 3, and Starcraft 2, followed by word that Starcraft 2 was not yet ready for beta, but that Blizzcon attendees would be included in the first round of testers when the beta program starts. The big news of the presentation, though, was the unveiling of the Wizard class — the third such class to be announced, along with the previously mentioned Barbarian and Witch Doctor. Read on for some more details.

Spammer Perjury is Worth Prosecuting 161

Slashdot regular Bennett Haselton summarizes his essay by saying "Spammers really do lie more often under oath than other parties in court (surprise). Judges and prosecutors could promote respect for the law by cracking down on it, and maybe make a dent in spam in the process." Read on to learn of his experiences with (shocking!) spammers who lie in court.

Virginia High Court Wrong About IP Addresses 174

Frequent Slashdot contributor Bennett Haselton writes "The Virginia Supreme Court has ruled that the state's anti-spam law, which prohibits the sending of bulk e-mail using falsified or forged headers, violates the First Amendment because it also applies to non-commercial political or religious speech. I agree that an anti-spam law should not outlaw anonymous non-commercial speech. But the decision contains statements about IP addresses, domain names, and anonymity that are rather basically wrong, and which may enable the state to win on appeal. The two basic errors are: concluding that anonymous speech on the Internet requires forged headers or other falsified information (and therefore that a ban on forged headers is an unconstitutional ban on anonymous speech), and assuming that use of forged headers actually does conceal the IP address that the message was sent from, which it does not." Click that magical little link below to read the rest of his story.
First Person Shooters (Games)

Review: Crysis Warhead 154

When Crysis was released last year, it immediately became known for two things; excellent gameplay and ridiculously high hardware requirements. With the recent release of Crysis Warhead, a standalone expansion to the original game, Crytek's plans were to maintain or improve the quality of gameplay while simultaneously streamlining it so a broader audience would have a chance to enjoy it. As it happens, they succeeded. Fans of the original game will feel right at home in Warhead, and it provides a good chance for new players who were curious but wary of Crysis's graphical requirements to give it a shot. Read on for my thoughts.

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