I miss the days where the goal of a game is to get the high score. They still exist but the percentage of such are lower. What are your thoughts on this?
I enjoy games that compete for high score, but the landscape is just too different.
It's one thing when you're the kind of the local arcade that sees 1,000 unique players a year, but it's another thing when you're competing online with literally millions of others. The top 10 are usually all cheats/hackers who just want to see their name in lights.
I much prefer the trend of having Friend Leaderboards, or Local Leaderboards, just to help provide some level of context to your score.
high scores (Score:0)
I miss the days where the goal of a game is to get the high score. They still exist but the percentage of such are lower. What are your thoughts on this?
Re:high scores (Score:2)
I enjoy games that compete for high score, but the landscape is just too different.
It's one thing when you're the kind of the local arcade that sees 1,000 unique players a year, but it's another thing when you're competing online with literally millions of others. The top 10 are usually all cheats/hackers who just want to see their name in lights.
I much prefer the trend of having Friend Leaderboards, or Local Leaderboards, just to help provide some level of context to your score.