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Businesses

Canon Unveils EOS 5D Mark IV DSLR (canonrumors.com) 157

It's been a little more than 4 year since Canon unveiled the EOS 5D Mark III. Today, Canon took the wraps off its successor -- the EOS 5D Mark IV. The Mark IV features a 34-megapixel, full-frame CMOS sensor and Digic 6+ processor with support for capturing 4K video at 23.98, 24, 25 and 30 fps. In addition, it features a 61-point autofocus system, built-in digital lens optimizer, NFC, Wi-Fi and an ISO range of 100-32,000. The continuous shooting mode is set at 7 fps, compared to 6 fps on the 5D Mark III. It will also take both CompactFlash and SD cards, and there is GPS included in the body for geotagging images. Canon is selling the Mark IV in early September for $3,499 for the body only. They're also selling two new L-series EF lenses -- the Canon EF 16-35mm f/2.8L III USM Ultra-Wide Zoom Lens and EF 24-105mm f/4L IS II USM Standard Zoom Lens. President and COO, Canon U.S.A., Inc, Yichi Ishizuka said in a statement: "Canon's EOS 5D series of DSLR cameras has a history of being at the forefront of still and video innovation. And today, we add to this family of cameras the EOS 5D Mark IV -- the first in our 5D series to offer 4K video and built-in Wi-Fi and NFC connectivity. In developing this new DSLR camera, we listened to the requests of current EOS users to create for them a modern, versatile camera designed to help them create and share beautiful still and video imagery." Here's a blast from the past: Canon's EOS 1Ds Mark II. Slashdot reader LoudMusic submitted this story back in 2004, highlighting the camera's "802.11a/g and wired networking capabilities."
First Person Shooters (Games)

100 Unofficial Mods Released for 'No Man's Sky' (vice.com) 72

Eleven days after its release, No Man's Sky already has over 100 unofficial mods by fans intent on improving the game. "We don't have time to wait for official dev tools to fix what can be fixed by us," one modder told Motherboard. "We definitely want the official tools ASAP but honestly, the players need a game that actually launches and plays at decent FPS first." An anonymous Slashdot reader quotes the article: In an email to one customer, Hello Games revealed that it will be releasing patches this week and next which will "help to improve the experience further for players" but it is unlikely that the promised official modding tools will be released in the near future...

Among the [unofficial] mods available for anyone to download are ones to...replace the system font with one from Star Trek, disable annoying audio warnings, and replace a "Units Received" alert with "the Rick 'Wubba Lubba Dub Dub' sound bite from Rick and Morty"... The Instagram Filter Remover mod is among the most popular on the No Man's Sky Mods website promising to remove "the stupid Instagram filter from the game"...making everything sharper and clearer.

That last mod has been downloaded 17,655 times so far, and by Friday the site had almost 800,000 views and 60,000 downloads. There's two other mods that add Dr. Who sound clips into the game, and the article notes fans are clamoring for more, "including one request to replace all the voice lines in the game with William Shatner quotes."
First Person Shooters (Games)

'GoldenEye: Source' Updated: A Classic, Free Multiplayer Game (theverge.com) 65

An anonymous reader quotes The Verge: GoldenEye: Source received its first update in more than three years this week. It's free to download and it features 25 recreated maps, 10 different multiplayer modes, and redesigned versions of the original game's 28 weapons. It was created using Valve's Source engine, the same set of tools used to create Counter Strike and Half-Life games. So it's a massive step up in both visuals and performance for one of the more drastically dated gaming masterpieces of the last 20 years...

GoldenEye 007, the beloved N64 first-person shooter, has been recreated in high-definition glory by a team of dedicated fans over the course of 10 years...the attention to detail and the amount of effort that went into GoldenEye: Source make it one of the most polished HD remakes of a N64 classic.

With 8 million copies sold, Wikipedia calls it the third best-selling Nintendo 64 game of all-time (although this version doesn't recreate its single-player campaigns). Anyone have fond memories of playing Goldeneye 007?
Windows

No Man's Sky Launches On Steam and GOG and It's Off To A Rocky Start (arstechnica.com) 157

An anonymous reader writes from a report via Ars Technica: No Man's Sky, an indie "video game that promises 18 quintillion planets" from a "small development team," has launched today for Windows PC gamers via Steam or GOG. Unfortunately, the "worldwide simultaneous launch on all kinds of PCs" is off to a rocky start -- as evidenced by the "mostly negative" Steam reviews. Many gamers have complained about frame rate hitches and total system crashes. Ars Technica reports: "Even users with high-end solutions like the GTX 1080 or two GTX 980Ti cards in SLI mode are reporting major stutters -- on a game that runs on a comparatively so-so PS4 console with a mostly consistent 30 FPS refresh. The game's PC version defaults to a 30 FPS cap, which can be disabled in the normal options menus. But with this setting turned on, the game can't help but hitch down to an apparent 20 FPS on a regular basis, not to mention throw up frequent display hitches of half a second at a time. Removing that frame rate cap can get play up to a smooth 60 frames per second, and we enjoyed more consistent frame rates without the cap. But even those frame rates can bounce down to 30 or less at random intervals. The game also suffers from freezing hitches, even without apparent spikes in visible geometry like creatures or spaceships." Ars also mentions that the on-screen prompts don't update the button remapping accordingly. There's been some frustration among PC gamers who have had to learn the hard way that the game's floating-menu interface was built with joysticks in mind. Mouse scroll wheels don't seem to work to scroll through text and between menus, and players are required to hold-to-confirm every menu interaction in the game. What's more is that alt-tabbing out of the game is a "guaranteed crash." For those looking for more information about the game, The Atlantic has a captivating report describing the game as if it were like reading a book.
AMD

AMD Extends Polaris GPU Line-up With Mainstream Radeon RX 470 and Radeon RX 460 (hothardware.com) 42

Some more graphics cards news via our long time reader MojoKid: AMD is officially announcing its newest mainstream members of the Polaris graphics family today, known as the Radeon RX 470 and Radeon RX 460. AMD is touting the RX 470 as a perfect companion for 1080p resolution gaming, offering 60+ FPS performance (with anti-aliasing enabled) in popular game titles. The RX 460, on the other hand, is based on Polaris 11 architecture, which has a more budget-minded performance profile. If all you're looking for is an efficient, yet capable eSports gaming card, then AMD claims the RX 460 still has you covered. Peak compute performance for the RX 470 drops in at 4.9 TFLOPs (compared to 5.8 TFLOPs for the Radeon RX 480). The RX 460 has less than half the stream processors and less than half the compute units of the RX 470 and as a result, the peak compute performance stands at 2.2 TFLOPs. Pricing for the Radeon RX 470 and Radeon RX 460 is set at $149 and $99 MSRP, respectively.
First Person Shooters (Games)

Valve Threatens Counter Strike Gambling Sites (hngn.com) 37

An anonymous Slashdot reader quotes a report from HNGN: Game maker Valve is threatening to shut down sites dedicated to gambling with add-ons to its popular Counter Strike game. On Thursday the company sent cease and desist letters to 23 sites, demanding that gambling operations be stopped, and that the sites had 10 days to comply. The row revolves around the software overlays that change the appearance of the characters people play in Counter Strike: Global Offensive (CSGO) and the weapons and other virtual items. Last week the company reiterated that its user agreements ban external sites from asking users to connect their Steam accounts in order to trade items for real money. The company added that it would use "all available remedies" against sites that did not stop players using virtual goods to gamble.
Bloomberg reports that in June a class action lawsuit was filed against Valve "for its role in the multibillion-dollar gambling economy that has fueled the game's popularity" -- by a man who had been gambling on the site since 2014. This was followed in July by a second class action lawsuit by a mother on behalf of her son, reports ESPN. "The case alleges that the Valve knowingly allows and profits from teenagers participating in illegal, unregulated and underage gambling of in-game cosmetic weapon skins through third-party sites."
Android

Intel ChromeBooks Can Now Run Wine and Steam (codeweavers.com) 45

"With Google Play and Android app support hitting Chromebooks, it's now possible to run Windows applications/games on Chromebooks via CrossOver For Android," reports Phoronix. Slashdot reader grungy writes: The first Intel ChromeBooks have access to the Play Store now, and the Android version of Wine apparently runs on them... Pictures show the Steam client running, and a clip of a D3D game. Of course, the Play Store is only available on the ChromeOS developer channel so far, but that should change later this year.
CrossOver for Android also hasn't been officially released, but Thursday CodeWeavers' president blogged excitedly that "we are staring at a Leprechaun riding on the back of a Unicorn while taking a picture of a UFO. We are running CrossOver through Android on a ChromeBook running a Windows based game launched from the Steam client. THIS HAS NEVER BEEN DONE BEFORE...EVER!!!"
Graphics

Ask Slashdot: Why Don't Graphics Cards For VR Use Real-Time Motion Compensation? 159

dryriver writes: Graphics cards manufacturers like Nvidia and AMD have gone to great pains recently to point out that in order to experience virtual reality with a VR headset properly, you need a GPU capable of pushing at least a steady 90 FPS per eye, or a total of at least 180 FPS for both eyes, and at high resolutions to boot. This of course requires the purchase of the latest, greatest high-end GPUs made by these manufacturers, alongside the money you are already plonking down for your new VR headset, and a good, fast gaming-class PC. This raises an interesting question: virtually every LCD/LED TV manufactured in the last 5 or 6 years has a 'Real-Time Motion Compensation' feature built in. This is the not-so-new-at-all technique of taking, say, a football match broadcast live at 30 FPS or Hz, and algorithmically generating extra in-between frames in real time, thus giving you a hyper-smooth 200-400 FPS/Hz image on the TV set with no visible stutter or strobing whatsoever. This technology is not new. It is cheap enough to include in virtually every TV set at every price level (thus the hardware that performs the real-time motion compensating cannot cost more than a few dollars total). And the technique should, in theory, work just fine with the output of a GPU trying to drive a VR headset. Now suppose you have an entry level or mid-range GPU capable of pushing only 40-60 FPS in a VR application (or a measly 20-30 FPS per eye, making for a truly terrible VR experience). You could, in theory, add some cheap motion compensation circuitry to that GPU and get 100-200 FPS or more per eye. Heck, you might even be able to program a few GPU cores to run the motion compensation as a real-time GPU shader as the rest of the GPU is rendering a game or VR experience.

So my question: Why don't GPUs for VR use real-time motion compensation techniques to increase the FPS pushed into the VR headset? Would this not make far more financial sense for the average VR user than having to buy a monstrously powerful GPU to experience VR at all?
Australia

Google Searches For 'VR Porn' Increase 10,000% (vrtalk.com) 80

Slashdot reader Bob768 writes: Over the last 20 months, with the rise of virtual reality technology, the number of Google searches for the phrase 'VR Porn' have soared nearly 10,000%. The leading country for these searches is Norway.
Last November searches for the term experienced the "spike of all spikes", according to a post on the VR Talk forum, which also identifies the top cities (two in Australia) for the searches -- Helsinki, Melbourne, Sydney, Brisbane, Singapore, Tel Aviv, and Seoul.
Quake

A New 'Quake' Episode Appears 20 Years Later (vice.com) 36

An anonymous reader quotes this report from Motherboard: The months leading up to this year's phenomenal reboot of Doom were stuffed with all kinds of fun developments surrounding the original series, whether it was mods that let you play as Duke Nukem or whole new levels from famed designer John Romero. There's now a new Quake game in the works, and already it appears to be enjoying a similar renaissance. Yesterday MachineGames, the studio behind Wolfenstein: The New Order, released an entirely new episode for the original Quake in celebration of its 20-year anniversary, and you can play it entirely for free.
Graphics

'Linux vs Windows' Challenge: Phoronix Tests Popular Games (phoronix.com) 141

An anonymous reader writes: Michael Larabel at Phoronix has combined their new results from intensive Linux/Windows performance testing for popular games on Intel, AMD, and NVIDIA graphics cards, and at different resolutions. "This makes it easy to see the Linux vs. Windows performance overall or for games where the Linux ports are simply rubbish and performing like crap compared to the native Windows game." The games tested included Xonotic, Tomb Raider, Grid Autosport, Dota 2, Middle-earth: Shadow of Mordor, F1 2015, and Company of Heroes 2 -- and the results were surprising.

Xonotic v0.8 outperformed Windows with a NVIDIA card, but "The poor Xonotic performance on Linux with the Intel driver was one of the biggest surprises from yesterday's article. It's not anything we've seen with the other drivers." And while testing on the Source 2 engine revealed that Valve's Dota 2 "is a quality Linux port," most of the other results were disappointing -- regardless of the graphics card and driver. "Tomb Raider on Linux performs much worse than the Windows build regardless of your driver/graphics card... Shadow of Mordor's relative Linux performance is more decent than many other Linux games albeit still isn't running at the same speeds as the Windows games..."

The article concludes with a note of optimism. "Hopefully in due time with the next generation of games making use of Vulkan...we'll see better performance relative to Windows." Have Slashdot readers seen any performance issues while playing games on Linux?
Books

Hacker Who Stole Half-Life 2's Source Code Interviewed For New Book (arstechnica.com) 192

"Can you love a game so much you must take its sequel?" asks Ars Technica, posting an excerpt from the new book "Death By Video Game: Danger, Pleasure, and Obsession on the Virtual Frontline." At 6am on May 7, 2004, Axel Gembe awoke in the small German town of Schonau im Schwarzwald to find his bed surrounded by police officers bearing automatic weapons... "You are being charged with hacking into Valve Corporation's network, stealing the video game Half-Life 2, leaking it onto the Internet, and causing damages in excess of $250 million... Get dressed..." The corridors were lined by police, squeezed into his father's house...
Gembe had tried creating homegrown keystroke-recorders specifically targeted at Valve, according to the book, but then poking around their servers he'd discovered one which wasn't firewalled from the internal network. Gembe spent several weeks discovering notes and design documents, until eventually he stumbled onto the latest version of the unreleased game's source code. He'd never meant for the code to be leaked onto the internet -- but he did share it with another person who did. ("I didn't think it through. The person I shared the source with assured me he would keep it to himself. He didn't...")

Eventually Gembe contacted Valve, apologized, and asked them for a job -- which led to a fake 40-minute job interview designed to gather enough evidence to arrest him. But ultimately a judge sentenced him to two years probation -- and Half-Life 2 went on to sell 8.6 million copies.
XBox (Games)

Microsoft Mistakenly Sold Fallout 4 For Free On Xbox (polygon.com) 260

On Thursday the $110 Deluxe Edition Bundle of Fallout 4 appeared in the Xbox store priced at $0.00. The Escapist reports that "The mistake went viral, and there's no telling how people were able to take advantage before the error was corrected..." An anonymous reader shares their report: If you grabbed Fallout 4 for free on Xbox One, it will be disappearing from your account... Microsoft has confirmed that any copies obtained due to the error will have their license revoked, and the games will disappear from the user's Xbox One library.
Now Microsoft is telling affected users that "your free download will no longer work. For the inconvenience we will deposit $10 by the end of June in your Microsoft Account."
Youtube

'Battlefield 1' Trailer Most Liked In YouTube History, 'Infinite Warfare' Trailer Most Disliked (gamespot.com) 131

An anonymous reader writes: The Battlefield 1 reveal trailer has officially passed 20 million views, with around 1 million likes and just 18,500 dislikes. Meanwhile, Infinite Warfare's announcement trailer has passed 14 million views, but with only 273,819 likes and a staggering 1.3 million dislikes. The Battlefield 1 trailer is YouTube's most liked trailer of all-time, while Infinity Ward's trailer is YouTube's most disliked trailer of all-time. How is that for a statistic? Battlefield and Call of Duty have been direct competitors in the FPS space for quite some time now, but the differences between each developer's upcoming game has never been more apparent. We can only wait and see if these likes/dislikes provide any insight as to how well each game will sell when they're released later in the year. Battlefield 1 comes out first, launching on October 21, while Infinite Warfare is slated to debut on November 4. In addition, Infinite Warfare has become the 8th most disliked video ever on YouTube. What do you think of each trailer?
Classic Games (Games)

'Serious Sam 1' Engine Released As Open Source 82

jones_supa writes: id Software is well known for publicly releasing the source code of its old first-person-shooter games. Now Croteam is joining the club by releasing the source code of the engine of the very first Serious Sam game. It's the very same engine that the company used for Serious Sam Classic: The First Encounter and The Second Encounter. Croteam's Vyacheslav Nikitenko, who worked on the source code and prepared Serious Engine v.1.10 for this release, had this to say: "Historically, this version of Serious Engine is very important for Croteam and for me personally. I created several mods for Serious Sam back in the day, before even starting the work on the source code, and it was a great tool for learning. And it's even better today! Obviously, Serious Engine v1.10 won't produce top-notch graphics, but the source code is very well commented, easy to modify, and there are lots of user generated mods out there. This version has everything you need to build your own game – or just experiment. If you're looking to get started, just download the files from GitHub and head over to SeriousZone, it has a great community and lots of tutorials." Happy hacking! (And here's a video with some game play that shows what this engine can do.)
Graphics

Valve Releases SteamVR Perf Test To Measure Your PC (pcper.com) 97

Vigile writes: Valve took another step to prepare the world for VR gaming by releasing the SteamVR Performance Test today. This application that is free to download through Steam, runs a portion of the Aperture Science Robot Repair demo originally built for the HTC Vive VR headset, and reports back performance metrics and a grade for your PC's hardware. Scores include a Not Ready, Capable and Ready result as well as an "average fidelity" numeric score that is even more interesting. Valve integrated a dynamic fidelity feature "that adjusts image quality of the game in a way to avoid dropped frames and frame rates under 90 FPS" — a target for an acceptable VR experience. Early results put the GeForce GTX 980 Ti at the top of the GPU stack though AMD's Radeon products do very well at every price point below $600. Is your wallet ready?
Technology

Did a Timer Error Change the Outcome of a Division I College Basketball Game? 139

New submitter javakah writes: Controversy has erupted from the February 10th basketball game between Boise State and Colorado State, and speculation is that a timer may have made an incorrect assumption about the number of frames per second the game was recorded in, and ultimately lead to an erroneous result. With the game tied in overtime, Boise State had the ball out-of-bounds with 0.8 seconds left on the game clock. The ball was thrown in-bounds, the shot went in, and the game clock showed that the Boise State player got the shot off with 0.4 seconds left. However there was a problem: the game clock did not start until a fraction of a second after the in-bounds player touched the ball. Referees decided to use video replay to examine whether the player had gotten the shot off within 0.8 seconds or not. To do this, they used a timer embedded in the video replay system. This embedded timer indicated that 1.3 seconds had passed between the time that the in-bounds player touched the ball and when he got the shot off. (Read more, below.)
First Person Shooters (Games)

Rail Gun Controller Lets You Pack the Heat of Your Air Soft Gun In Any FPS Game (hothardware.com) 44

MojoKid writes: The cool thing about playing Duck Hunt on the NES back in the day, was that you got to point a plastic gun at the television and shoot directly at fowl or clay discs. It offered a deeper level of immersion than what would have been possible with a standard controller. Such is the pitch for a new Kickstarter project called Rail Gun. Rail Gun is a series of attachments designed to work with your existing Air Soft gun. The pieces attach to any standard Air Soft gun to give you a "truly realistic and immersive experience for FPS games." There are five units that comprise the Rail Gun. The Main Unit houses the power and sensitivity buttons; the Jog Unit has an analog stick, special action button, and a few other components; the Weapon Unit lets you cycle through weapons, walk, drop items, and so forth; the Trigger Unit features the trigger and buttons for jumping, zooming, reloading, and crouching; and the USB Unit is what plugs into your PC or console. The Rail Gun uses fast rotation technology to track your vision based on where you're pointing your Air Soft gun. It also uses an algorithm to enhance aiming by detecting minor hand trembles, and you can adjust the sensitivity of this to your liking.
United Kingdom

UK's Gigaclear Launches 5 Gbps Fiber Broadband Service (networkworld.com) 91

An anonymous reader writes: Broadband service provider Gigaclear announced it will offer 5 Gbps internet service beginning next year. Most homes would be hard-pressed to consume data at this rate today, but these speeds will become necessary when over-the-top television services like Netflix and HBO GO become commonplace, television pixel densities grow to 8K (7680p X 4320p) at 60 to 120 fps, and the IoT connects every other home device to the internet. “We’re offering customers the chance to access absolutely phenomenal broadband speeds,” Gigaclear CEO Matthew Hare said in an official announcement. “To be clear, this is a premium service that gives the fastest Internet speeds in the country to those of our customers who want the best connection that they can get.”
Operating Systems

SteamOS Gaming Performance Lags Well Behind Windows (arstechnica.com) 184

New submitter NotDrWho writes: As reported by Ars Technica: "With this week's official launch of Valve's Linux-based Steam Machine line (for non-pre-orders), we decided to see if the new OS could stand up to the established Windows standard when running games on the same hardware. Unfortunately for open source gaming supporters, it looks like SteamOS gaming comes with a significant performance hit on a number of benchmarks." They tested with two graphically intensive titles from 2014, Middle-Earth: Shadow of Mordor and Metro: Last Light Redux. They say, "we got anywhere from 21- to 58-percent fewer frames per second, depending on the graphical settings. On our hardware running Shadow of Mordor at Ultra settings and HD resolution, the OS change alone was the difference between a playable 34.5 fps average on Windows and a stuttering 14.6 fps mess on SteamOS." Even most of Valve's own games took big performance hits when running under SteamOS.

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